Gta sa cleo mod minigun samp

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drasticly increased the distance shot of the tank fire (200.0) so now you can hit every vehicle (even Hydra), there's no need to use $INCLUDE directive any more so remove everything from the previous version and just use this single $CLEO code, mod changes available through Tank Fire.ini:ĮNABLE_ONMISSION = 0 seting this value to 1 will disable tank fire while the player is on the mission - PLAYER_TANK_FIRE_RATE = 250 time in milisecinds : 250 ms = 1 / 4 seconds ( 0 means the fastest fire rate ) - NPC_TANK_FIRE_RATE = 1000 time in milisecinds : 1000 ms = 1 second ( 0 means the fastest fire rate ) - CANNONBALL_SPEED = 220.0 - CANNONBALL_SMOKE_R = 1.0 Cannonball some colour Red - CANNONBALL_SMOKE_G = 1.0 Cannonball some colour Green - CANNONBALL_SMOKE_B = 1.0 Cannonball some colour Blue SWAT Tank water cannon replaced with cannoballs

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removed aiming ability for destroyed NPC tanks, removed tank aiming when the soldier exits the tank. fixed game crash from the previous version,

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